LAST STOPWIKI
BIO-HAZARD ENCYCLOPEDIA

Infected Threats & Boss Bestiary

From shambling suburban walkers to the colossal 28,000 HP Final Overlord blocking the 95,000m bunker, memorize attack patterns, spawn ranges, and counter strategies.

LOW THREAT0m - 95,000m (Everywhere)

Shambling Walker

HP: 100Speed: Slow (3 m/s)

The common infected. Slow and weak alone, but dangerous when cluttering bus doorways.

Tactical Counter:

Aim for the head with revolver or clean up with melee weapons to save ammo.

Loot Drop:Scrap cloth, 5-10 Tickets
LOW THREAT0m - 50,000m

Lurking Crawler

HP: 60Speed: Medium (4.5 m/s)

Low-profile infected that crawls under bus wheels and bites ankles during scavenging.

Tactical Counter:

Look down while exiting the bus and use downward melee swings.

Loot Drop:Bones, Nails
HIGH THREAT10,000m - 95,000m (Night Heavy)

Feral Sprinter

HP: 140Speed: Very Fast (8.5 m/s)

Sprints in packs, capable of leaping through open bus windows and catching up to slow buses.

Tactical Counter:

Keep windows barricaded and deploy stun traps or shotgun blasts at close range.

Loot Drop:Energy drink, 15-25 Tickets
HIGH THREAT25,000m - 95,000m

Corrosive Spitter

HP: 220Speed: Medium (4 m/s)

Hangs back and spits globes of green acid that melt bus metal plating and blind passengers.

Tactical Counter:

Prioritize with Scoped Hunting Rifle before it can hit the bus furnace.

Loot Drop:Acid vial, 35 Tickets
HIGH THREAT30,000m - 80,000m

Armored Riot Guard

HP: 450Speed: Medium (4.5 m/s)

Ex-police wearing ballistic helmets and riot shields. Bulletproof from the front.

Tactical Counter:

Flank from behind, use Sledgehammer heavy blows, or ignite with Molotovs.

Loot Drop:Shotgun shells, Riot vest, 50 Tickets
EXTREME THREAT45,000m - 95,000m

Mutated Brute

HP: 1,500Speed: Fast Charge (9 m/s)

Massive behemoth that charges into the bus front bumper, completely halting vehicle momentum.

Tactical Counter:

Fire shotgun blasts into its glowing chest cavity and dodge its shoulder charge.

Loot Drop:Heavy scrap engine parts, 150 Tickets
EXTREME THREAT50,000m - 95,000m (Night Only)

Night Stalker

HP: 900Speed: Teleport / Blur

Spawns only in pitch-black night fog. Snatches lone survivors who stray too far from bus headlights.

Tactical Counter:

Stay within the UV searchlight beam; UV light stuns and strips its shadow armor.

Loot Drop:Shadow essence, 200 Tickets
★ BOSS THREAT30,000m Fixed Checkpoint

Highway Goliath (Barricade Boss)

HP: 6,000Speed: Slow (3 m/s)

Guards the 30,000m Highway Overpass. Throws crushed cars and slams the bridge deck.

Tactical Counter:

Use high ground on the bus roof, focus rifle fire on weak points, and keep the engine running.

Loot Drop:V8 Engine Upgrade, 500 Tickets, Heavy Armor Plate
★ BOSS THREAT60,000m Fixed Checkpoint

Industrial Abomination

HP: 14,000Speed: Medium (5 m/s)

Guards the 60,000m Trainyard Depot. Summons endless waves of sprinters and spews acid clouds.

Tactical Counter:

Activate Necromancer thralls to pull aggro while gunners unleash Tommy guns and auto-turrets.

Loot Drop:Military Gas Tank, 1,000 Tickets, Tier 3 Blueprints
★ BOSS THREAT95,000m The Final Stop

The Final Overlord (Gatekeeper)

HP: 28,000Speed: Aggressive (7 m/s)

The apocalyptic titan blocking the entrance to the 95,000m Final Evacuation Bunker.

Tactical Counter:

All survivors must combine fire, deploy all pipe bombs, and ram the final blockade at max speed.

Loot Drop:Victory Badge, 5,000 Tickets, Legendary Survivor Title

Boss Encounter Protocols: 30k, 60k & 95k Checkpoints

30,000m: Highway Goliath

Do not leave the bus! He throws wreckage at ground survivors. Station gunners on the roof with Hunting Rifles and focus fire on his cranium.

60,000m: Industrial Abomination

Summons continuous sprinters from the train cars. Use Tommy Guns and roof flame turrets to keep the perimeter clear while chipping his 14,000 HP.

95,000m: The Final Overlord

Throw all accumulated pipe bombs at once, engage engine overdrive, and ram the final gate while firing point-blank shotguns.